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The first children of Light, born from the Arbor's crown. They are the great architects of the cosmos, devoted to order, clarity, and the pursuit of perfection.
The first children of Shadow, born from the Arbor's roots. They are the great innovators of the cosmos, finding wisdom in transformation, entropy, and hidden potential.
The Essendir are the Ascended. Formerly mortal Nascents, they are the souls who have conquered the trials of the Veilbound Cycle and broken free. The very act of Ascension forges for them a new, inherent, and idealized physical body, an apotheosis of the mortal form. They are ambitious, adaptable, and a potent new force in the cosmos, often appearing as godlike beings with a manifest magical aura.
The Gladewrought are a people forged, not born. They were artificially created during the Arcane Epoch by the Gladewardens—the powerful Vaedrin rulers of the Verdant Boughs. When their creators fell, the Gladewrought gained free will, and now seek their own identity. Their magic is not spoken, but built; they are divine engineers who use a logical, glyphic system to write the laws of physics into their creations.
The Nascents are the Mortals, a eidkind of souls bound to the Veilbound Cycle of birth, life, and death upon the surface of a single world. Largely unaware of the greater cosmic reality, their collective existence serves as a great engine that consumes excess magical energy. It is from their ranks that the Essendir, through great trial, Ascend.
The progenitor people who emerged from the Saegrun Arbor in its first dawn, before the schism of Light and Shadow. They are the common ancestors of all elder eidkind.
Born as the spiritual scar tissue of the Spectral Rift, Proteans are beings of pure, fractured meaning. A Protean begins life as a Husk of Inquiry—a physically minimal, stick-like scaffold of a person, possessing only a single, raw emotional echo from their origin.
The Thursa are the Sessile Custodians of the Deep Arbor. They are not merely giants; they are localized, sentient manifestations of the Arbor's root system. Their existence is defined by the Law of the Severed Root.
Every Voidhewn is born with a metaphysical parasite, an internal gateway to chaos known as the Void Maw. Their magic is a berserker's bargain: they can consciously open the Maw to fuel their bodies with indomitable strength and speed, but at the cost of their control. The more they use it, the more it erodes their will, risking the Void-Rage—a transformation into the very monster they were born from.
The Wellborn are the White Blood Cells of the Cosmos, born from the catastrophic Sundering of the Wells during the Elemental Epoch. They are the Arbor's vital fluids—its Humors—given sentience to seal breaches, purge infections, and maintain the flow of cosmic life. Their existence is a biological imperative made manifest.